import javax.swing.*; import javax.swing.table.*; import java.awt.*; import java.awt.geom.*; import java.awt.event.*; /** * Main class for game. Does window stuff and display */ class MyFrame extends JFrame{ public MyFrame(){ // set up UI setTitle("MyFrame"); setSize(200,200); // size in pixels setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // make model MyTableModel model = new MyTableModel(31); // make table JTable table = new JTable(model); // Random stuff we just have to do (the book explains, kind of) Container contentPane = getContentPane(); // add panel with scroller JScrollPane scroll = new JScrollPane(table); contentPane.add(scroll); } } class MyTableModel extends AbstractTableModel{ int rows = 2; int cols = 2; String[] colnames = {"Day","Hours"}; Integer[] hours; MyTableModel(int rows){ this.rows = rows; hours = new Integer[rows]; for(int i=0;i 0) return(true); return(false); } } public class TableTest{ // OK let's have our main() create a frame. public static void main(String[] args){ MyFrame myframe = new MyFrame(); myframe.show(); } } /* */